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Junior Track

Scratch, Python & Robotics for young creators

This track introduces young learners to coding through Scratch, Python, and Robotics. With two classes per week, students learn new concepts in the first class and apply them to a project in the second. Every single week has a project to build, and tutors can pick from Option A or Option B based on what excites the student most.

32
Weeks (8 months)
64
Live Classes
32
Projects
2
Classes / week

Schedule

2 classes per week, 60 minutes each

Approach

Project-based. One completed project every week. Tutors pick the option that fits the student.

Tools

ScratchPython (IDLE / Thonny)Robotics simulation platform

The Full Curriculum

8 modules across 32 weeks. Every week has a project, and tutors pick Option A or B to match your child.

Week 1What is coding? The Scratch interface. Sprites, backdrops, costumes.
Project A
My Character Card

Sprite introduces itself with speech bubbles and costume changes.

Project B
Dance Party

Make a sprite perform a dance using motion and looks blocks.

Week 2Motion blocks. Glide, move, turn. Coordinates and positioning.
Project A
Sprite Race

Two sprites race across the screen at different speeds.

Project B
Shape Tracer

A sprite draws a shape by moving and turning on stage.

Week 3Looks and sound blocks. Say/think bubbles. Playing sounds.
Project A
Talking Pet

A pet sprite responds to clicks with sounds and animations.

Project B
Music Maker

Press different keys to play different notes with a sprite.

Week 4Combining all blocks. Sequencing. Storytelling with code.
Project A
Animated Story

A 3-scene story with characters, dialogue, and backdrop changes.

Project B
Interactive Greeting Card

A card with animations, music, and a personal message.

Week 5Events: green flag, key press, click. Broadcasting messages.
Project A
Click Counter

Click a sprite as many times as possible in 10 seconds.

Project B
Light Switch Simulator

Click to toggle a room between day and night with sound.

Week 6Loops (forever, repeat). Conditionals (if/else). Touch detection.
Project A
Dodge the Falling Objects

Move left/right to avoid falling items.

Project B
Color Touch Game

Click the sprite only when it turns green; lose points if wrong.

Week 7Variables: score, timer, lives. Displaying data on the screen.
Project A
Pop the Balloons

Click balloons to pop them, track score, and time.

Project B
Math Quiz Game

Random math questions, score goes up for correct answers.

Week 8Cloning sprites. Increasing difficulty. Polishing a game.
Project A
Catch the Fruit

Fruits fall from top, catch in a basket, speed increases over time.

Project B
Space Shooter

Shoot cloned asteroids, track score, and lives.

Week 9Custom blocks (My Blocks/functions). Reusable code.
Project A
Sprite Art Tool

Draw shapes on screen using custom blocks for each shape.

Project B
Dance Choreographer

Create custom dance moves as blocks, chain them into a routine.

Week 10Lists: adding, removing, reading items. Data storage.
Project A
To-Do List App

Add and remove tasks from a visual list on screen.

Project B
Name Generator

Pick random items from adjective and noun lists to make funny names.

Week 11Multi-level game design. Scene management. Win/lose conditions.
Project A
Platformer Game

A 2-level game with platforms, coins, and a goal.

Project B
Escape Room

Solve puzzles in each room to unlock the next one.

Week 12Debugging. User testing. Final polish and presentation.
Project A
Maze Runner

Multi-level maze with timer, obstacles, and win/lose screen.

Project B
Trivia Show

Multi-round quiz show with scoring and a results screen.

Week 13What is Python? Setting up. Running first program. print().
Project A
About Me Program

Print a formatted profile with name, age, and hobbies.

Project B
ASCII Art

Create a picture (robot, house, animal) using print statements.

Week 14Variables. Data types (strings, integers). Basic math.
Project A
Age Calculator

Input birth year, calculate age and the year you turn 100.

Project B
Unit Converter

Convert between km/miles or Celsius/Fahrenheit.

Week 15User input with input(). String concatenation.
Project A
Mad Libs Game

Ask for words, fill them into a funny story.

Project B
Chatbot

A simple bot that responds differently based on what you type.

Week 16Combining print, input, variables into a complete mini-app.
Project A
Personal Quiz App

5 questions, checks answers, shows final score.

Project B
Restaurant Order App

Take a food order, calculate total, print a receipt.

Week 17If/elif/else conditions. Comparison operators.
Project A
Grade Checker

Input a score, get the letter grade with a message.

Project B
Adventure Door

Choose from 3 doors, each leads to a different outcome.

Week 18While loops. For loops. Counting and repeating.
Project A
Countdown Timer

Countdown from any number with a 'Blast off!' message.

Project B
Multiplication Table

Generate the times table for any number.

Week 19Lists: creating, accessing, looping through. Basic methods.
Project A
Favorite Things List

Add, remove, and display items from a list.

Project B
Random Picker

Enter options and the program picks one randomly.

Week 20Simple functions. String formatting. Combining everything.
Project A
Adventure Story Game

Text adventure with branching paths and multiple endings.

Project B
Rock Paper Scissors

Play vs computer with score tracking across rounds.

Week 21Turtle graphics. Drawing lines, shapes. Pen up/down.
Project A
Shape Drawer

Draw a house using basic turtle shapes.

Project B
Initials Art

Draw your initials in large block letters with turtle.

Week 22Colors and fills. Loops for patterns. Circles and arcs.
Project A
Rainbow Spiral

A colorful spiral that changes colors as it grows.

Project B
Flower Garden

Repeated flower shapes using loops and color changes.

Week 23Keyboard input with turtle. Moving objects on screen.
Project A
Etch-a-Sketch

Control turtle with arrow keys to draw freely.

Project B
Snake Trail

A dot you control with keys that leaves a colorful trail.

Week 24Final art project combining all turtle skills.
Project A
Digital Art Gallery

Create 3 art pieces and present them as a gallery.

Project B
Turtle Race Game

Multiple turtles race with random speeds, bet on the winner.

Week 25What is a robot? Sensors, actuators, controllers.
Project A
Robot Blueprint

Design your dream robot with labeled parts.

Project B
Robot or Not

Classify machines as robots or not-robots with reasons.

Week 26Block-based robotics programming. Motor control.
Project A
Square Drive

Program a robot to drive in a perfect square.

Project B
Letter Driver

Program a robot to trace a letter shape (L, T, Z).

Week 27Sensors: light, distance, touch. Reading sensor data.
Project A
Traffic Light Bot

Robot stops on red, goes on green using light sensor.

Project B
Wall Detector

Robot drives forward and stops when it senses a wall.

Week 28Combining sensors and motors. Autonomous behavior.
Project A
Line Follower Bot

Follow a black line on a white surface.

Project B
Room Patroller

Drive around a space and reverse at boundaries.

Week 29Multiple sensors. Complex decision-making.
Project A
Smart Delivery Bot

Pick up an item, navigate to drop-off, return.

Project B
Light Seeker

Search for the brightest spot using a light sensor.

Week 30Loops and timing in robotics. Patrol patterns.
Project A
Dance Bot

Choreographed dance routine with timed moves.

Project B
Patrol Bot

Patrol a set path in a loop, pausing at checkpoints.

Week 31Obstacle avoidance. Sensor-based navigation.
Project A
Maze Solver

Navigate a maze using wall-following logic.

Project B
Obstacle Slalom

Weave between obstacles placed in a line.

Week 32Final challenge. Testing, debugging, presenting.
Project A
Obstacle Course Challenge

Full course with lines, walls, and open areas.

Project B
Freestyle Bot Show

Design and program any creative robot project.

🎓 Both tracks conclude with a final project showcase and a physical certificate of completion mailed to the student.

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