Junior Track
Scratch, Python & Robotics for young creators
This track introduces young learners to coding through Scratch, Python, and Robotics. With two classes per week, students learn new concepts in the first class and apply them to a project in the second. Every single week has a project to build, and tutors can pick from Option A or Option B based on what excites the student most.
Schedule
2 classes per week, 60 minutes each
Approach
Project-based. One completed project every week. Tutors pick the option that fits the student.
Tools
The Full Curriculum
8 modules across 32 weeks. Every week has a project, and tutors pick Option A or B to match your child.
Sprite introduces itself with speech bubbles and costume changes.
Make a sprite perform a dance using motion and looks blocks.
Two sprites race across the screen at different speeds.
A sprite draws a shape by moving and turning on stage.
A pet sprite responds to clicks with sounds and animations.
Press different keys to play different notes with a sprite.
A 3-scene story with characters, dialogue, and backdrop changes.
A card with animations, music, and a personal message.
Click a sprite as many times as possible in 10 seconds.
Click to toggle a room between day and night with sound.
Move left/right to avoid falling items.
Click the sprite only when it turns green; lose points if wrong.
Click balloons to pop them, track score, and time.
Random math questions, score goes up for correct answers.
Fruits fall from top, catch in a basket, speed increases over time.
Shoot cloned asteroids, track score, and lives.
Draw shapes on screen using custom blocks for each shape.
Create custom dance moves as blocks, chain them into a routine.
Add and remove tasks from a visual list on screen.
Pick random items from adjective and noun lists to make funny names.
A 2-level game with platforms, coins, and a goal.
Solve puzzles in each room to unlock the next one.
Multi-level maze with timer, obstacles, and win/lose screen.
Multi-round quiz show with scoring and a results screen.
Print a formatted profile with name, age, and hobbies.
Create a picture (robot, house, animal) using print statements.
Input birth year, calculate age and the year you turn 100.
Convert between km/miles or Celsius/Fahrenheit.
Ask for words, fill them into a funny story.
A simple bot that responds differently based on what you type.
5 questions, checks answers, shows final score.
Take a food order, calculate total, print a receipt.
Input a score, get the letter grade with a message.
Choose from 3 doors, each leads to a different outcome.
Countdown from any number with a 'Blast off!' message.
Generate the times table for any number.
Add, remove, and display items from a list.
Enter options and the program picks one randomly.
Text adventure with branching paths and multiple endings.
Play vs computer with score tracking across rounds.
Draw a house using basic turtle shapes.
Draw your initials in large block letters with turtle.
A colorful spiral that changes colors as it grows.
Repeated flower shapes using loops and color changes.
Control turtle with arrow keys to draw freely.
A dot you control with keys that leaves a colorful trail.
Create 3 art pieces and present them as a gallery.
Multiple turtles race with random speeds, bet on the winner.
Design your dream robot with labeled parts.
Classify machines as robots or not-robots with reasons.
Program a robot to drive in a perfect square.
Program a robot to trace a letter shape (L, T, Z).
Robot stops on red, goes on green using light sensor.
Robot drives forward and stops when it senses a wall.
Follow a black line on a white surface.
Drive around a space and reverse at boundaries.
Pick up an item, navigate to drop-off, return.
Search for the brightest spot using a light sensor.
Choreographed dance routine with timed moves.
Patrol a set path in a loop, pausing at checkpoints.
Navigate a maze using wall-following logic.
Weave between obstacles placed in a line.
Full course with lines, walls, and open areas.
Design and program any creative robot project.
🎓 Both tracks conclude with a final project showcase and a physical certificate of completion mailed to the student.
Ready to see it in action?
Book a free 1-on-1 trial class and let your child build their first project with an expert mentor.
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